The ShapeLocator class, inheriting from the Locator class, is specifically designed for determining the geometric extent in geometry scaling operation.
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#include <locator.h>
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| enum class | Modifier {
None = 0x0000
, Shift = 0x0200
, Ctrl = 0x0400
, Alt = 0x0800
,
Meta = 0x1000
} |
| | The Modifier enumeration defines various modifier keys for handling different keyboard events. More...
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| std::vector< std::shared_ptr< Handler > > | handlers |
| | Handler is the draggable part of a Locator. A locator has one or multiple handlers which prodivde different interaction methods.
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| std::string | name |
| | This memeber stores the name of the node.
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| MeshPtr | mesh |
| | This member is a shared pointer to a Mesh object, which means the node has a 3D object with its geometry defined by a mesh.
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| std::shared_ptr< std::vector< NodePtr > > | children |
| | This member is a dynamic array of shared pointers to the child Node objects. This allows the node to have a tree-like hierarchical structure.
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| Matrix4fPtr | transform |
| | This member is a shared pointer to a Matrix4f object. This matrix represents the transformation(position, rotation, scale) applied to the current node and its descendants.
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| BoundingBoxPtr | boundingBox |
| | This member is a shared pointer to a BoundingBox.
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| MaterialPtr | material |
| | This member is a shared pointer to a Mateiral object, which means the node can have its own material properties defining its appearance(color, texture, etc).
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| GeometryPtr | geometry |
| | This member is a shared pointer to a Geometry object, which maybe used for specific geometric data relevant to the node, potentially associated with the mesh or for other rendering purposes.
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| QueryPtr | query |
| | This member is a shared pointer to a Query object, and it is some type of query operation performed on the node or its descendants.
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| static std::map< std::string, Vector3f > | trans |
| | This declaration defines a map object named trans which associates string keys with Vector3f values. The vector3f value represents a 3D vector defining the translation direction.
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| static std::map< std::string, Matrix4f > | rot |
| | Similar to the map of trans, the vector3f value in this map represents a 3D vector defining the rotation axis.
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The ShapeLocator class, inheriting from the Locator class, is specifically designed for determining the geometric extent in geometry scaling operation.
◆ ShapeLocator()
| cil::ShapeLocator::ShapeLocator |
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Builds a shape locator with an initialized local matrix which represents the geometric extent in 3D space.
◆ ~ShapeLocator()
| virtual cil::ShapeLocator::~ShapeLocator |
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virtual |
◆ local()
| std::shared_ptr< Matrix4f > cil::ShapeLocator::local |
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This function can return the local matrix of the current shape locator.
◆ setLocal()
| void cil::ShapeLocator::setLocal |
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const std::shared_ptr< Matrix4f > & | local | ) |
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Sets the local matrix of the current shape locator.
◆ updateHandler()
| void cil::ShapeLocator::updateHandler |
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Update the transformation matrix of the shape locator's other handlers once upon the shape locator is updated.
◆ m_local
| std::shared_ptr<Matrix4f> cil::ShapeLocator::m_local |
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protected |
◆ m_names
| std::vector<std::string> cil::ShapeLocator::m_names |
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protected |