Cumulia Illustrator Rendering Engine v1.0.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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cil::PartAttributes Class Reference

#include <attributes.h>

Inheritance diagram for cil::PartAttributes:
cil::PolygonAttributes cil::Attributes

Public Member Functions

 PartAttributes ()
 
virtual std::shared_ptr< NodefilterData2Node (std::tuple< const std::shared_ptr< FilterData > &, const std::shared_ptr< ScenarioSettings > & > data)
 
void sync ()
 
- Public Member Functions inherited from cil::PolygonAttributes
 PolygonAttributes ()
 
virtual std::shared_ptr< NodeentityData2Node (std::tuple< const std::shared_ptr< EntityData > &, const std::shared_ptr< ScenarioSettings > & > data)
 
- Public Member Functions inherited from cil::Attributes
 Attributes ()
 
virtual std::shared_ptr< NodepartData2Node (std::tuple< const std::shared_ptr< PartData > &, const std::shared_ptr< ScenarioSettings > & > data)
 
virtual std::shared_ptr< Nodeoperator<< (std::tuple< const std::shared_ptr< FilterData > &, const std::shared_ptr< ScenarioSettings > & > data)
 

Public Attributes

std::map< Part *, std::shared_ptr< PolygonAttributes > > children
 
- Public Attributes inherited from cil::PolygonAttributes
Display display
 
- Public Attributes inherited from cil::Attributes
bool visible
 
Appearence appearence
 
std::string scalar
 
std::string vector
 
std::string offset
 
std::shared_ptr< Color3fcolor
 

Additional Inherited Members

- Public Types inherited from cil::PolygonAttributes
enum class  Display {
  None , Outline , Wireframe , Grille ,
  Shaded , Shaded_Outline , Shaded_Wireframe , Shaded_Grille ,
  Transparent , Transparent_Outline , Transparent_Wireframe , Transparent_Grille ,
  Sphere , Sphere_Outline , Sphere_Wireframe , Strip ,
  Strip_Outline , Strip_Wireframe , Strip_Grille
}
 
- Public Types inherited from cil::Attributes
enum class  Appearence { None , Color , Result , Texture }
 
- Protected Member Functions inherited from cil::Attributes
bool isScalarExisted (const std::shared_ptr< ScenarioSettings > &settings) const
 
bool isVectorExisted (const std::shared_ptr< ScenarioSettings > &settings) const
 
bool isOffsetExisted (const std::shared_ptr< ScenarioSettings > &settings) const
 

Constructor & Destructor Documentation

◆ PartAttributes()

cil::PartAttributes::PartAttributes ( )

Member Function Documentation

◆ filterData2Node()

virtual std::shared_ptr< Node > cil::PartAttributes::filterData2Node ( std::tuple< const std::shared_ptr< FilterData > &, const std::shared_ptr< ScenarioSettings > & > data)
virtual

Reimplemented from cil::Attributes.

◆ sync()

void cil::PartAttributes::sync ( )

Member Data Documentation

◆ children

std::map<Part*, std::shared_ptr<PolygonAttributes> > cil::PartAttributes::children