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ore.core
ore.core
Index
Enumerations
Update
Mode
Classes
Bounding
Box
Box
Box2
Box3
Buffer
Color
Color3
Color3ub
Color4
Color4ub
Float
Fragment
Source
Integer
Matrix
Matrix2
Matrix3
Matrix4
Min
Max
Plane
Quaternion
Ray
Renderer
Source
Tex
Image2D
Tex
Image
Cube
Tuple
Variant
Vector
Vector2
Vector3
Vector4
Vertex
Source
i
Box2
i
Box3
i
Vector2
i
Vector3
i
Vector4
Interfaces
JAnimation
JArray
Indices
JBackground
JBlend
JCamera
JColor
Mask
JCulling
JDepth
JElement
Indices
JGeometry
JMaterial
JMesh
JNode
JParameters
JPass
JPolygon
Offset
JPrimitive
JProgram
JQuery
JRender
Buffer
JRender
Target
JSampler
JScene
JScissor
JSkin
JStates
JStencil
JTexture
JTexture
Buffer
JTransform
JVertices
JView
Spec
Type Aliases
Blend
Equation
Enum
Blend
Function
Enum
Buffer
Target
Enum
Cube
Image
Target
Enum
Cull
Face
Enum
Depth
Function
Enum
Filter
Enum
Front
Face
Enum
JData
JIndices
JPrimitive
Data
JPrimitive
Resource
JResource
JScene
Data
JScene
Resource
JState
JVariant
Data
JVariant
Resource
JVertices
Block
Primitive
Enum
Query
Target
Enum
Render
Buffer
Format
Enum
Stencil
Function
Enum
Stencil
Operation
Enum
Tex
Image
Tex
Image
Cube
Source
Texture
Format
Enum
Texture
Internal
Format
Enum
Type
Enum
Typed
Array
Usage
Enum
Wrap
Mode
Enum
Variables
x_
axis
x_
axis_
neg
x_
axis_
pos
y_
axis
y_
axis_
neg
y_
axis_
pos
z_
axis
z_
axis_
neg
z_
axis_
pos
Functions
Array
Indices
Background
Blend
Camera
Color
Mask
Culling
Depth
Element
Indices
Geometry
Line
Loop
Line
Strip
Lines
Material
Mesh
Node
Pass
Points
Polygon
Offset
Primitive
Program
Query
Render
Buffer
Render
Target
Sampler2D
Sampler2DClamp
Sampler2DMirror
Sampler2DRepeat
Sampler
Cube
Scene
Scissor
States
Stencil
Texture
Texture
Buffer
Transform
Triangle
Fan
Triangle
Strip
Triangles
Vertices
View
Spec
bbox
box2
box3
buf
clr3
clr3ub
clr4
clr4ub
float
float32
frag
get
Aspect
get
Ortho
Min
Max
get
Ortho
Size
get
View
Spec
ibox2
ibox3
img
img2d
img
Cube
int
int16
int32
int8
ivec2
ivec3
ivec4
look
At
mat2
mat3
mat4
minmax
plane
quat
ray
set
Aspect
set
Ortho
Min
Max
set
Ortho
Size
set
View
Spec
uint16
uint32
uint8
update
Bounding
Box
update
Pass
update
Pass
Asset
update
Pass
Batch
update
Pass
Transform
update
Scene
update
Scene
Asset
update
Scene
Batch
update
Scene
Transform
vec2
vec3
vec4
vert
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
ore.core
Update
Mode
Bounding
Box
Box
Box2
Box3
Buffer
Color
Color3
Color3ub
Color4
Color4ub
Float
Fragment
Source
Integer
Matrix
Matrix2
Matrix3
Matrix4
Min
Max
Plane
Quaternion
Ray
Renderer
Source
Tex
Image2D
Tex
Image
Cube
Tuple
Variant
Vector
Vector2
Vector3
Vector4
Vertex
Source
i
Box2
i
Box3
i
Vector2
i
Vector3
i
Vector4
JAnimation
JArray
Indices
JBackground
JBlend
JCamera
JColor
Mask
JCulling
JDepth
JElement
Indices
JGeometry
JMaterial
JMesh
JNode
JParameters
JPass
JPolygon
Offset
JPrimitive
JProgram
JQuery
JRender
Buffer
JRender
Target
JSampler
JScene
JScissor
JSkin
JStates
JStencil
JTexture
JTexture
Buffer
JTransform
JVertices
JView
Spec
Blend
Equation
Enum
Blend
Function
Enum
Buffer
Target
Enum
Cube
Image
Target
Enum
Cull
Face
Enum
Depth
Function
Enum
Filter
Enum
Front
Face
Enum
JData
JIndices
JPrimitive
Data
JPrimitive
Resource
JResource
JScene
Data
JScene
Resource
JState
JVariant
Data
JVariant
Resource
JVertices
Block
Primitive
Enum
Query
Target
Enum
Render
Buffer
Format
Enum
Stencil
Function
Enum
Stencil
Operation
Enum
Tex
Image
Tex
Image
Cube
Source
Texture
Format
Enum
Texture
Internal
Format
Enum
Type
Enum
Typed
Array
Usage
Enum
Wrap
Mode
Enum
x_
axis
x_
axis_
neg
x_
axis_
pos
y_
axis
y_
axis_
neg
y_
axis_
pos
z_
axis
z_
axis_
neg
z_
axis_
pos
Array
Indices
Background
Blend
Camera
Color
Mask
Culling
Depth
Element
Indices
Geometry
Line
Loop
Line
Strip
Lines
Material
Mesh
Node
Pass
Points
Polygon
Offset
Primitive
Program
Query
Render
Buffer
Render
Target
Sampler2D
Sampler2DClamp
Sampler2DMirror
Sampler2DRepeat
Sampler
Cube
Scene
Scissor
States
Stencil
Texture
Texture
Buffer
Transform
Triangle
Fan
Triangle
Strip
Triangles
Vertices
View
Spec
bbox
box2
box3
buf
clr3
clr3ub
clr4
clr4ub
float
float32
frag
get
Aspect
get
Ortho
Min
Max
get
Ortho
Size
get
View
Spec
ibox2
ibox3
img
img2d
img
Cube
int
int16
int32
int8
ivec2
ivec3
ivec4
look
At
mat2
mat3
mat4
minmax
plane
quat
ray
set
Aspect
set
Ortho
Min
Max
set
Ortho
Size
set
View
Spec
uint16
uint32
uint8
update
Bounding
Box
update
Pass
update
Pass
Asset
update
Pass
Batch
update
Pass
Transform
update
Scene
update
Scene
Asset
update
Scene
Batch
update
Scene
Transform
vec2
vec3
vec4
vert
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