Cumulia Illustrator Rendering Engine v2.1.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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cil::Color3f Class Referencefinal

The Color3f class inherits from Color3, specilizing the template parameters to float for element type. More...

#include <color.h>

Inheritance diagram for cil::Color3f:
cil::Color3< float > cil::Color< float > cil::Tuple< float > cil::Variant

Public Member Functions

 Color3f ()
 Constructs a Color3f object, and initializes it to (1.0f, 1.0f, 1.0f).
 
 Color3f (float r, float g, float b)
 Constructs a Color3f object, and set its elements to parameters (r, g, b).
 
 Color3f (const Color3f &other)
 
 Color3f (const Color3ub &other)
 Constructs a Color3f of (r, g, b) by copying the values of another Color3ub object and dividing these values by 255.0f (converting from unsigned char (ub) range 0-255 to float range 0.0-1.0).
 
 Color3f (const Color4f &other)
 
 Color3f (const Color4ub &other)
 
- Public Member Functions inherited from cil::Color3< float >
 Color3 ()
 Contructs a Color3 object with 3 elements.
 
void set (float r, float g, float b)
 Sets the (r,g,b) values of current Color3 object.
 
- Public Member Functions inherited from cil::Color< float >
 Color (int size)
 Constructs a Color object with a specified number of elements.
 
const float & operator[] (int index) const
 Provides read-only access to the element at a specific index(position) within the Color object.
 
float & operator[] (int index)
 Provides read-write access to the element at a specific index(position) within the Color object.
 
const float & operator[] (char key) const
 Provides read-only access to a element within the Color object using a character key.
 
float & operator[] (char key)
 Provides read-write access to a element within the Color object using a character key.
 
- Public Member Functions inherited from cil::Tuple< float >
 Tuple (int size)
 Constructs a Tuple object with a specified number of elements, and initialize all elements to 0.
 
virtual ~Tuple ()
 
int size () const
 Gets the number of elements of the Tuple.
 
float * data ()
 Gets the data array of the Tuple.
 
const float * data () const
 Gets the data array of the Tuple, and the data could not be modified upon which this function is called.
 
void setData (const float *data)
 Sets the data array of the Variant.
 
Tuple< float > & operator= (const Tuple &other)
 Copys the data of another Tuple to the one on which the operator is invoked.
 
bool operator== (const Tuple &other) const
 Compares the Tuple with another one, and returns true if they are equal, otherwise returns false.
 
bool operator!= (const Tuple &other) const
 Compares the Tuple with another one, and returns false if they are equal, otherwise returns true.
 
- Public Member Functions inherited from cil::Variant
 Variant ()
 
virtual ~Variant ()
 
const std::string & type () const
 

Additional Inherited Members

- Protected Attributes inherited from cil::Tuple< float >
float * m_data
 The data array of the Tuple.
 
int m_size
 The number of elements that the data array of the Tuple holds.
 
- Protected Attributes inherited from cil::Variant
std::string m_type
 

Detailed Description

The Color3f class inherits from Color3, specilizing the template parameters to float for element type.

Constructor & Destructor Documentation

◆ Color3f() [1/6]

cil::Color3f::Color3f ( )

Constructs a Color3f object, and initializes it to (1.0f, 1.0f, 1.0f).

◆ Color3f() [2/6]

cil::Color3f::Color3f ( float r,
float g,
float b )

Constructs a Color3f object, and set its elements to parameters (r, g, b).

◆ Color3f() [3/6]

cil::Color3f::Color3f ( const Color3f & other)

◆ Color3f() [4/6]

cil::Color3f::Color3f ( const Color3ub & other)

Constructs a Color3f of (r, g, b) by copying the values of another Color3ub object and dividing these values by 255.0f (converting from unsigned char (ub) range 0-255 to float range 0.0-1.0).

◆ Color3f() [5/6]

cil::Color3f::Color3f ( const Color4f & other)

◆ Color3f() [6/6]

cil::Color3f::Color3f ( const Color4ub & other)