Cumulia Illustrator Rendering Engine v2.1.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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abstractlocator.h
1//##################################################################################################
2//
3// Copyright (c) 2024 Beijing Qiongqi Tech Co.,Ltd. All rights reserved.
4
5// This source code is confidential and proprietary to Beijing Qiongqi Tech Co.,Ltd(The Holder).
6// Any unauthorized use, copying, modification, or distribution of the code is strictly prohibited.
7// Any user shall obtain authorizaition from the Holder before modifying the source code. And the user shall not
8// sublicense, sell, distribute, or transfer the source code, whether in original or modified form, to any third party
9// without the prior written consent of the Holder.
10
11// This copyright notice and permission grant shall be included in all copies or substantial portions of the source code.
12
13// Author Cumulia Illustrator
14// Date 2025-08-05
15// Version V2.1.0
16//##################################################################################################
17
18#pragma once
19
20#include <cilcore.h>
21
22#include <string>
23#include <functional>
24
25namespace cil
26{
28 class AbstractLocator : public Node
29 {
30 public:
33
34 void bind(const std::string& name, std::function<void()> callback);
35 void unbind(const std::string& name);
36 void send(const std::string& name);
37
38 private:
39 std::function<void()> m_onBegun;
40 std::function<void()> m_onUpdated;
41 std::function<void()> m_onEnded;
42 };
43}
The AbstractLocator class inheriting from Node class and EventWatcher class, representing the abstrac...
Definition abstractlocator.h:29
virtual ~AbstractLocator()
void send(const std::string &name)
void unbind(const std::string &name)
void bind(const std::string &name, std::function< void()> callback)
The Node class represents a node in a scene graph. A scene graph is a hierarchicaldata stucture used ...
Definition node.h:31
std::string name
This memeber stores the name of the node.
Definition node.h:33
Definition decal.h:23