Cumulia Illustrator Rendering Engine v1.1.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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cil::Polygon Class Reference

The Polygon class inherits from the base class State, defining mode of Polygon. More...

#include <state.h>

Inheritance diagram for cil::Polygon:
cil::State cil::Object

Public Types

enum class  Mode { POINT , LINE , FILL }
 

Public Member Functions

 Polygon (Mode mode=Polygon::Mode::FILL)
 
- Public Member Functions inherited from cil::State
 State ()
 
const std::string & className () const
 
- Public Member Functions inherited from cil::Object
 Object ()
 
virtual ~Object ()
 

Public Attributes

Mode mode
 

Additional Inherited Members

- Protected Attributes inherited from cil::State
std::string m_className
 

Detailed Description

The Polygon class inherits from the base class State, defining mode of Polygon.

Member Enumeration Documentation

◆ Mode

enum class cil::Polygon::Mode
strong
Enumerator
POINT 
LINE 
FILL 

Constructor & Destructor Documentation

◆ Polygon()

cil::Polygon::Polygon ( Mode mode = Polygon::Mode::FILL)

Member Data Documentation

◆ mode

Mode cil::Polygon::mode