Cumulia Illustrator Rendering Engine v1.1.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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cil::MouseDraggedAction Class Referenceabstract

#include <action.h>

Inheritance diagram for cil::MouseDraggedAction:
cil::MouseAction cil::OrbitAction cil::PanAction cil::RollAction

Public Member Functions

 MouseDraggedAction (std::shared_ptr< MouseDraggedAction > successor=nullptr)
 
virtual ~MouseDraggedAction ()
 
virtual Type type () const
 
MouseDraggedActionmouseDown (const ivec2 &coord)
 
virtual bool begin (const ivec2 &coord)=0
 
virtual void drag (const ivec2 &coord)=0
 
virtual void end (const ivec2 &coord)=0
 
virtual void wheel (const ivec2 &coord, bool up)
 
virtual void cancel ()
 
- Public Member Functions inherited from cil::MouseAction
 MouseAction (std::shared_ptr< MouseAction > successor=nullptr)
 
virtual ~MouseAction ()
 
std::shared_ptr< MouseActionsuccessor () const
 
void setSuccessor (std::shared_ptr< MouseAction > successor)
 

Additional Inherited Members

- Public Types inherited from cil::MouseAction
enum class  Type {
  Hover , Click , Drag , Hold ,
  Wheel
}
 
- Public Attributes inherited from cil::MouseAction
std::string name
 
- Protected Attributes inherited from cil::MouseAction
std::shared_ptr< MouseActionm_successor
 

Constructor & Destructor Documentation

◆ MouseDraggedAction()

cil::MouseDraggedAction::MouseDraggedAction ( std::shared_ptr< MouseDraggedAction > successor = nullptr)

◆ ~MouseDraggedAction()

virtual cil::MouseDraggedAction::~MouseDraggedAction ( )
virtual

Member Function Documentation

◆ begin()

virtual bool cil::MouseDraggedAction::begin ( const ivec2 & coord)
pure virtual

◆ cancel()

virtual void cil::MouseDraggedAction::cancel ( )
virtual

◆ drag()

virtual void cil::MouseDraggedAction::drag ( const ivec2 & coord)
pure virtual

◆ end()

virtual void cil::MouseDraggedAction::end ( const ivec2 & coord)
pure virtual

◆ mouseDown()

MouseDraggedAction * cil::MouseDraggedAction::mouseDown ( const ivec2 & coord)

◆ type()

virtual Type cil::MouseDraggedAction::type ( ) const
virtual

Implements cil::MouseAction.

◆ wheel()

virtual void cil::MouseDraggedAction::wheel ( const ivec2 & coord,
bool up )
virtual