Cumulia Illustrator Rendering Engine
v1.0.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
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cil::ViewCube Member List
This is the complete list of members for
cil::ViewCube
, including all inherited members.
align
(const std::shared_ptr< Camera > &camera, const std::shared_ptr< BoundingBox > &boundingBox)
cil::ViewCube
assetVersion
cil::Pass
background
cil::Pass
batchVersion
cil::Pass
camera
cil::Pass
enabled
cil::Pass
hilited
() const
cil::ViewCube
hit
(int x, int y)
cil::ViewCube
m_blockCube
cil::ViewCube
protected
m_blocks
cil::ViewCube
protected
m_faceMaterial
cil::ViewCube
protected
m_hilite
cil::ViewCube
protected
m_hilited
cil::ViewCube
protected
m_image
cil::ViewCube
protected
m_selector
cil::ViewCube
protected
m_unhilited
cil::ViewCube
protected
name
cil::Pass
node
cil::Pass
Object
()
cil::Object
Pass
()
cil::Pass
setHilited
(int hilited)
cil::ViewCube
sync
(const std::shared_ptr< Camera > &camera)
cil::ViewCube
target
cil::Pass
transVersion
cil::Pass
update
(UpdateMode mode=UpdateMode::All)
cil::Pass
updateAsset
()
cil::Pass
updateBatch
()
cil::Pass
UpdateMode
enum name
cil::Pass
updateTrans
()
cil::Pass
ViewCube
(const std::shared_ptr< Renderer > &renderer, const std::shared_ptr< Image2D > &image, const std::shared_ptr< Vector2i > &coordinate, const std::shared_ptr< Vector2i > &backgroundSize, const std::shared_ptr< Vector2i > &windowSize)
cil::ViewCube
~Object
()
cil::Object
virtual
~ViewCube
()
cil::ViewCube
virtual
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1.11.0