#include <legend.h>
Public Member Functions | |
| Legend (const std::shared_ptr< Renderer > &renderer, const std::shared_ptr< Vector2i > &backgroundSize, const std::shared_ptr< Vector2i > &windowSize, const std::string &fontFile) | |
| virtual | ~Legend () |
| std::shared_ptr< LegendNode > | add (const std::string &title, const std::shared_ptr< Image2D > &image) |
| void | remove (const std::shared_ptr< LegendNode > &node) |
| void | clear () |
| void | resize () |
| std::shared_ptr< LegendNode > | hit (int x, int y) |
Public Member Functions inherited from cil::Pass | |
| Pass () | |
| void | update (UpdateMode mode=UpdateMode::All) |
| void | updateAsset () |
| void | updateBatch () |
| void | updateTrans () |
Public Member Functions inherited from cil::Object | |
| Object () | |
| virtual | ~Object () |
Additional Inherited Members | |
Public Types inherited from cil::Pass | |
| enum class | UpdateMode { None = 0 , Asset = 1 , Batch = 2 , Trans = 4 , All = Asset | Batch | Trans } |
Public Attributes inherited from cil::Pass | |
| std::string | name |
| This memeber stores the name of the pass. | |
| bool | enabled |
| This member indicates whether the pass is currently enabled. Disabled passes are skipped during rendering. | |
| std::shared_ptr< Background > | background |
| This member holds a shared pointer to a Background object which defines the scene background. | |
| std::shared_ptr< Camera > | camera |
| This member holds a shared pointer to a Camera object which the current pass uses for rendering. | |
| std::shared_ptr< Node > | node |
| This member holds a shared pointer to a Node object which represents the rendering objects of the current pass. | |
| std::shared_ptr< Target > | target |
| This member holds a shared pointer to a Target object which stores the rendering results, such as a buffer or texture. | |
| int | assetVersion |
| int | batchVersion |
| int | transVersion |
| cil::Legend::Legend | ( | const std::shared_ptr< Renderer > & | renderer, |
| const std::shared_ptr< Vector2i > & | backgroundSize, | ||
| const std::shared_ptr< Vector2i > & | windowSize, | ||
| const std::string & | fontFile ) |
|
virtual |
| std::shared_ptr< LegendNode > cil::Legend::add | ( | const std::string & | title, |
| const std::shared_ptr< Image2D > & | image ) |
| void cil::Legend::clear | ( | ) |
| std::shared_ptr< LegendNode > cil::Legend::hit | ( | int | x, |
| int | y ) |
| void cil::Legend::remove | ( | const std::shared_ptr< LegendNode > & | node | ) |
| void cil::Legend::resize | ( | ) |