Cumulia Illustrator Rendering Engine v1.0.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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cil::AlignAction Class Reference

#include <action.h>

Public Member Functions

 AlignAction (const std::shared_ptr< Camera > &camera, const std::shared_ptr< BoundingBox > &boundingBox)
 
 ~AlignAction ()
 
std::shared_ptr< Matrix4fupdate (const Vector3f &dir_c)
 

Constructor & Destructor Documentation

◆ AlignAction()

cil::AlignAction::AlignAction ( const std::shared_ptr< Camera > & camera,
const std::shared_ptr< BoundingBox > & boundingBox )

◆ ~AlignAction()

cil::AlignAction::~AlignAction ( )

Member Function Documentation

◆ update()

std::shared_ptr< Matrix4f > cil::AlignAction::update ( const Vector3f & dir_c)