20#include "../object/object.h"
21#include "../variant/types.h"
35 std::shared_ptr<std::vector<PassPtr>>
passes;
The Scene class represents a complete 3D scene.
Definition scene.h:31
BoundingBoxPtr boundingBox
This memeber holds a shared pointer to a BoundingBox object, and is used to represent the overall bou...
Definition scene.h:34
std::shared_ptr< std::vector< PassPtr > > passes
This memeber is a dynamic array of shared pointers to Pass objects, and it allows the scene to define...
Definition scene.h:35
std::string name
This memeber stores the name of the pass.
Definition scene.h:33
std::shared_ptr< BoundingBox > BoundingBoxPtr
Definition types.h:36
BoundingBoxPtr getBoundingBox(const GeometryPtr &geometry, const std::string &attribName="positions")
std::shared_ptr< Scene > ScenePtr
Definition types.h:44