21#include "../variant/box.h"
22#include "../object/object.h"
36 std::shared_ptr<std::vector<std::shared_ptr<Pass>>>
passes;
39 std::shared_ptr<BoundingBox>
getBoundingBox(
const std::shared_ptr<Scene>& scene);
The Scene class represents a complete 3D scene.
Definition scene.h:32
std::shared_ptr< std::vector< std::shared_ptr< Pass > > > passes
This memeber is a dynamic array of shared pointers to Pass objects, and it allows the scene to define...
Definition scene.h:36
std::shared_ptr< BoundingBox > boundingBox
This memeber holds a shared pointer to a BoundingBox object, and is used to represent the overall bou...
Definition scene.h:35
std::string name
This memeber stores the name of the pass.
Definition scene.h:34
std::shared_ptr< BoundingBox > getBoundingBox(const std::shared_ptr< Geometry > &geometry, const std::string &attribName="positions")