Cumulia Illustrator Rendering Engine v1.1.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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datapart.h
1//##################################################################################################
2//
3// Copyright (c) 2024 Beijing Qiongqi Tech Co.,Ltd. All rights reserved.
4
5// This source code is confidential and proprietary to Beijing Qiongqi Tech Co.,Ltd(The Holder).
6// Any unauthorized use, copying, modification, or distribution of the code is strictly prohibited.
7// Any user shall obtain authorizaition from the Holder before modifying the source code. And the user shall not
8// sublicense, sell, distribute, or transfer the source code, whether in original or modified form, to any third party
9// without the prior written consent of the Holder.
10
11// This copyright notice and permission grant shall be included in all copies or substantial portions of the source code.
12
13// Author Cumulia Illustrator
14// Date 2024-10-31
15// Version V1.1.0
16//##################################################################################################
17
18#pragma once
19
20#include <memory>
21
22#include <cilcore.h>
23
24#include "datascalar.h"
25#include "datavector.h"
26#include "types.h"
27
28namespace cil
29{
30 class DataSet;
31
33 {
34 public:
36
37 std::string name;
38 int id;
39 int type;
40
45 std::shared_ptr<BoundingBox> boundingBox;
46
47 std::shared_ptr<DataSet> dataSet;
48 };
49}
Definition datapart.h:33
int id
Definition datapart.h:38
std::shared_ptr< BoundingBox > boundingBox
Definition datapart.h:45
std::shared_ptr< DataSet > dataSet
Definition datapart.h:47
int cellSize
Definition datapart.h:42
std::string name
Definition datapart.h:37
DataVectorMap dataVectors
Definition datapart.h:44
int pointSize
Definition datapart.h:41
int type
Definition datapart.h:39
DataScalarMap dataScalars
Definition datapart.h:43
Definition datascalar.h:28
Definition datavector.h:28
Definition decal.h:23