Cumulia Illustrator Rendering Engine v1.1.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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datamodel.h
1//##################################################################################################
2//
3// Copyright (c) 2024 Beijing Qiongqi Tech Co.,Ltd. All rights reserved.
4
5// This source code is confidential and proprietary to Beijing Qiongqi Tech Co.,Ltd(The Holder).
6// Any unauthorized use, copying, modification, or distribution of the code is strictly prohibited.
7// Any user shall obtain authorizaition from the Holder before modifying the source code. And the user shall not
8// sublicense, sell, distribute, or transfer the source code, whether in original or modified form, to any third party
9// without the prior written consent of the Holder.
10
11// This copyright notice and permission grant shall be included in all copies or substantial portions of the source code.
12
13// Author Cumulia Illustrator
14// Date 2024-10-31
15// Version V1.1.0
16//##################################################################################################
17
18#pragma once
19
20#include <memory>
21
22#include <cilcore.h>
23
24#include "datascalar.h"
25#include "datavector.h"
26#include "types.h"
27
28namespace cil
29{
30 class DataObject;
31
33 {
34 public:
36
37 double time;
38
43 std::shared_ptr<BoundingBox> boundingBox;
44
45 std::shared_ptr<DataObject> dataObject;
46 };
47}
Definition datamodel.h:33
std::shared_ptr< DataObject > dataObject
Definition datamodel.h:45
int cellSize
Definition datamodel.h:40
DataScalarMap dataScalars
Definition datamodel.h:41
int pointSize
Definition datamodel.h:39
std::shared_ptr< BoundingBox > boundingBox
Definition datamodel.h:43
DataVectorMap dataVectors
Definition datamodel.h:42
double time
Definition datamodel.h:37
Definition datascalar.h:28
Definition datavector.h:28
Definition decal.h:23
std::vector< DataPartPtr > DataPartPtrArray
Definition types.h:35