Cumulia Illustrator Rendering Engine v1.0.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
 
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target.h
1//##################################################################################################
2//
3// Copyright (c) 2024 Beijing Qiongqi Tech Co.,Ltd. All rights reserved.
4
5// This source code is confidential and proprietary to Beijing Qiongqi Tech Co.,Ltd(The Holder).
6// Any unauthorized use, copying, modification, or distribution of the code is strictly prohibited.
7// Any user shall obtain authorizaition from the Holder before modifying the source code. And the user shall not
8// sublicense, sell, distribute, or transfer the source code, whether in original or modified form, to any third party
9// without the prior written consent of the Holder.
10
11// This copyright notice and permission grant shall be included in all copies or substantial portions of the source code.
12
13// Author Cumulia Illustrator
14// Date 2024-05-01
15// Version V1.0.0
16//##################################################################################################
17
18#pragma once
19
20#include "../variant/image.h"
21#include "../object/object.h"
22
23#include <memory>
24#include <vector>
25
26namespace cil
27{
28 class Target : public std::vector<std::shared_ptr<ImageBuffer>>, public Object
29 {
30 public:
32 };
33}
Definition object.h:23
Definition target.h:29
Definition decal.h:23