Cumulia Illustrator Rendering Engine
v1.0.0
A Rendering engine for industrial CAD/CAE model and optimized for greatest performance
Loading...
Searching...
No Matches
cil::LocatorPass Member List
This is the complete list of members for
cil::LocatorPass
, including all inherited members.
add
(const std::shared_ptr< AbstractLocator > &locator) const
cil::LocatorPass
assetVersion
cil::Pass
background
cil::Pass
batchVersion
cil::Pass
begin
(const Ray &r, Modifier modifier=Modifier::None)
cil::LocatorPass
bind
(const std::string &name, EventCallback callback)
cil::EventWatcher
camera
cil::Pass
clear
() const
cil::LocatorPass
enabled
cil::Pass
end
(const Ray &r)
cil::LocatorPass
EventWatcher
()
cil::EventWatcher
LocatorPass
(const std::shared_ptr< Background > &background, const std::shared_ptr< Camera > &camera)
cil::LocatorPass
name
cil::Pass
node
cil::Pass
Object
()
cil::Object
Pass
()
cil::Pass
remove
(const std::shared_ptr< AbstractLocator > &locator) const
cil::LocatorPass
send
(const std::string &name)
cil::EventWatcher
target
cil::Pass
transVersion
cil::Pass
update
(const Ray &r)
cil::LocatorPass
cil::Pass::update
(UpdateMode mode=UpdateMode::All)
cil::Pass
updateAsset
()
cil::Pass
updateBatch
()
cil::Pass
UpdateMode
enum name
cil::Pass
updateTrans
()
cil::Pass
~EventWatcher
()
cil::EventWatcher
virtual
~LocatorPass
()
cil::LocatorPass
virtual
~Object
()
cil::Object
virtual
Generated by
1.11.0