| addPoint(float x, float y, float z) | cil::BoundingBox | |
| addPoint(const Vector3f &point) | cil::BoundingBox | |
| addPoints(const Float32Array &points) | cil::BoundingBox | |
| BoundingBox() | cil::BoundingBox | |
| BoundingBox(const BoundingBox &other) | cil::BoundingBox | |
| BoundingBox(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax) | cil::BoundingBox | |
| BoundingBox(const Vector3f &min, const Vector3f &max) | cil::BoundingBox | |
| Box(int size) | cil::Box< float > | inline |
| Box3() | cil::Box3< float, Vector3f > | inline |
| center() const | cil::Box3< float, Vector3f > | inline |
| data() | cil::Tuple< float > | inline |
| data() const | cil::Tuple< float > | inline |
| extent() const | cil::Box3< float, Vector3f > | inline |
| inRange(Vector3f value) const | cil::BoundingBox | |
| isValid() const | cil::BoundingBox | |
| m_data | cil::Tuple< float > | protected |
| m_size | cil::Tuple< float > | protected |
| m_type | cil::Variant | protected |
| max() const | cil::Box3< float, Vector3f > | inline |
| min() const | cil::Box3< float, Vector3f > | inline |
| operator!=(const Tuple &other) const | cil::Tuple< float > | inline |
| operator+=(const BoundingBox &other) | cil::BoundingBox | |
| operator+=(Vector3f value) | cil::BoundingBox | |
| operator=(const Tuple &other) | cil::Tuple< float > | inline |
| operator==(const Tuple &other) const | cil::Tuple< float > | inline |
| operator[](int index) const | cil::Box< float > | inline |
| operator[](int index) | cil::Box< float > | inline |
| set(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax) | cil::Box3< float, Vector3f > | inline |
| set(const Vector3f &min, const Vector3f &max) | cil::Box3< float, Vector3f > | inline |
| setData(const float *data) | cil::Tuple< float > | inline |
| setMax(const Vector3f &max) | cil::Box3< float, Vector3f > | inline |
| setMin(const Vector3f &min) | cil::Box3< float, Vector3f > | inline |
| size() const | cil::Tuple< float > | inline |
| Tuple(int size) | cil::Tuple< float > | inline |
| type() const | cil::Variant | |
| Variant() | cil::Variant | |
| ~Tuple() | cil::Tuple< float > | inlinevirtual |
| ~Variant() | cil::Variant | virtual |